Explore a curated selection of student projects spanning character design, environment worldbuilding, motion graphics, and product visualisation. Every piece highlights the craftsmanship, storytelling, and technical mastery built within our academy.
Stylised heroes, cinematic creatures, and game-ready rigs developed with detailed anatomy studies and shader experimentation.
Immersive environments balancing realism and atmosphere, optimised for both real-time walkthroughs and cinematic renders.
High-impact visuals for product launches, animated explainers, and simulation-driven visualisations for marketing and R&D teams.
From broadcast packages to cinematic teasers, students blend storyboarding, simulation, and compositing for polished storytelling.
Dynamic opener pairing volumetric lighting with motion graphics for a science series premiere.
Real-time mocap blended with procedural effects to introduce a multiplayer VR arena title.
Clean kinetic typography and product storytelling for a data visualisation platform reveal.
Students document every project with layered files, annotated breakdowns, and playblasts so mentors can provide precise, actionable feedback.
Animators, modelers, and FX artists partner on capstones, using version control and shot management tools found in modern studios.
Weekly portfolio reviews include agency producers and art directors, ensuring projects speak to the expectations of hiring teams.
Partner with mentors who understand the demands of modern studios and help you translate ambition into hired-ready work.
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